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	<title>Comments for Quantumstate's Blog</title>
	<atom:link href="http://blog.quantumstate.co.uk/comments/feed" rel="self" type="application/rss+xml" />
	<link>http://blog.quantumstate.co.uk</link>
	<description></description>
	<pubDate>Wed, 07 Jan 2009 13:32:22 +0000</pubDate>
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		<title>Comment on 10 PHP Optimisation Techniques by Dmorph</title>
		<link>http://blog.quantumstate.co.uk/10-php-optimisation-techniques.html#comment-593</link>
		<dc:creator>Dmorph</dc:creator>
		<pubDate>Tue, 07 Oct 2008 14:55:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.quantumstate.co.uk/10-php-optimisation-techniques.html#comment-593</guid>
		<description>Nice article. Another useful tool is GZIP. GZIP is a very effective way of keeping your bandwidth down when having large HTML/PHP pages. 

It compresses the page thats being sent to the user viewing your site, when the user recieves this compressed version of the page it uncompresses the page saving bandwidth and speeds up the transfer from server to browser.

Paste ( php_value output_handler ob_gzhandler) into your .htaccess file and it will enable GZIP across all pages in that directory.</description>
		<content:encoded><![CDATA[<p>Nice article. Another useful tool is GZIP. GZIP is a very effective way of keeping your bandwidth down when having large HTML/PHP pages. </p>
<p>It compresses the page thats being sent to the user viewing your site, when the user recieves this compressed version of the page it uncompresses the page saving bandwidth and speeds up the transfer from server to browser.</p>
<p>Paste ( php_value output_handler ob_gzhandler) into your .htaccess file and it will enable GZIP across all pages in that directory.</p>
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		<title>Comment on 10 PHP Optimisation Techniques by admin</title>
		<link>http://blog.quantumstate.co.uk/10-php-optimisation-techniques.html#comment-200</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 20 Jun 2008 15:52:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.quantumstate.co.uk/10-php-optimisation-techniques.html#comment-200</guid>
		<description>I realise that arrays and objects are quite different things but for some purposes they could both be used.  For example I could create an object with several variables in it to allow me to conveniently group them, like what you would use a struct in C/C++ for.  In this instance it would be faster to use an array with the same functionality.

It does take longer to access an element of an array if you run a simple test script.  Like I said in the article this is only practical for very small arrays and would only be used inside a loop where the speed difference is significant.  This can easily be tested if you wish to test it.</description>
		<content:encoded><![CDATA[<p>I realise that arrays and objects are quite different things but for some purposes they could both be used.  For example I could create an object with several variables in it to allow me to conveniently group them, like what you would use a struct in C/C++ for.  In this instance it would be faster to use an array with the same functionality.</p>
<p>It does take longer to access an element of an array if you run a simple test script.  Like I said in the article this is only practical for very small arrays and would only be used inside a loop where the speed difference is significant.  This can easily be tested if you wish to test it.</p>
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		<title>Comment on 10 PHP Optimisation Techniques by InSp3KtaH</title>
		<link>http://blog.quantumstate.co.uk/10-php-optimisation-techniques.html#comment-198</link>
		<dc:creator>InSp3KtaH</dc:creator>
		<pubDate>Wed, 18 Jun 2008 02:07:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.quantumstate.co.uk/10-php-optimisation-techniques.html#comment-198</guid>
		<description>Dude most of your article is wrong .. you compare apples and oranges ... Arrays and Objects are 2 different things... they dont serve the same purpose... and arrays are way faster than a bunch of variables to do the same work ... you should point out that type casting is faster.. in php you cant type cast but you can code as if ... like if $var = 1 ... never change $var to a string .. this takes memory to do it...

i could go on and on about php optimization .. but this article is about 75% wrong</description>
		<content:encoded><![CDATA[<p>Dude most of your article is wrong .. you compare apples and oranges &#8230; Arrays and Objects are 2 different things&#8230; they dont serve the same purpose&#8230; and arrays are way faster than a bunch of variables to do the same work &#8230; you should point out that type casting is faster.. in php you cant type cast but you can code as if &#8230; like if $var = 1 &#8230; never change $var to a string .. this takes memory to do it&#8230;</p>
<p>i could go on and on about php optimization .. but this article is about 75% wrong</p>
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		<title>Comment on FreeRice Vocabulary Game by Chris Schempf</title>
		<link>http://blog.quantumstate.co.uk/freerice-vocabulary-game.html#comment-25</link>
		<dc:creator>Chris Schempf</dc:creator>
		<pubDate>Fri, 08 Feb 2008 00:02:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.quantumstate.co.uk/freerice-vocabulary-game.html#comment-25</guid>
		<description>I think this is a good game fro all kids</description>
		<content:encoded><![CDATA[<p>I think this is a good game fro all kids</p>
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		<title>Comment on HTML Canvases and Lindenmayer Systems by John Snyders</title>
		<link>http://blog.quantumstate.co.uk/html-canvases-and-lindenmayer-systems.html#comment-17</link>
		<dc:creator>John Snyders</dc:creator>
		<pubDate>Wed, 23 Jan 2008 06:13:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.quantumstate.co.uk/html-canvases-and-lindenmayer-systems.html#comment-17</guid>
		<description>I too created a canvas based L-system. 
You can read about it and try it out &lt;a href="http://hardlikesoftware.com/weblog/2008/01/23/l-systems-in-javascript-using-canvas/" rel="nofollow"&gt;here&lt;/a&gt;.
The big differences: you can't input your own model - you would have to modify the javascript. It supports more kinds of L-systems (but not  3D)</description>
		<content:encoded><![CDATA[<p>I too created a canvas based L-system.<br />
You can read about it and try it out <a href="http://hardlikesoftware.com/weblog/2008/01/23/l-systems-in-javascript-using-canvas/" rel="nofollow">here</a>.<br />
The big differences: you can&#8217;t input your own model - you would have to modify the javascript. It supports more kinds of L-systems (but not  3D)</p>
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		<title>Comment on Senior Mathematical Challenge by Owen</title>
		<link>http://blog.quantumstate.co.uk/senior-mathematical-challenge-2.html#comment-8</link>
		<dc:creator>Owen</dc:creator>
		<pubDate>Sun, 02 Dec 2007 22:16:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.quantumstate.co.uk/senior-mathematical-challenge-2.html#comment-8</guid>
		<description>I couldn't do a single one of the questions. Good luck with the results :)</description>
		<content:encoded><![CDATA[<p>I couldn&#8217;t do a single one of the questions. Good luck with the results <img src='http://blog.quantumstate.co.uk/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>Comment on Installing Eclipse on Windows by Software Development Guide</title>
		<link>http://blog.quantumstate.co.uk/installing-eclipse-on-windows.html#comment-7</link>
		<dc:creator>Software Development Guide</dc:creator>
		<pubDate>Wed, 28 Nov 2007 00:18:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.quantumstate.co.uk/installing-eclipse-on-windows.html#comment-7</guid>
		<description>&lt;strong&gt;Software Development Guide...&lt;/strong&gt;

I couldn't understand some parts of this article, but it sounds interesting...</description>
		<content:encoded><![CDATA[<p><strong>Software Development Guide&#8230;</strong></p>
<p>I couldn&#8217;t understand some parts of this article, but it sounds interesting&#8230;</p>
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		<title>Comment on FreeRice Vocabulary Game by Owen</title>
		<link>http://blog.quantumstate.co.uk/freerice-vocabulary-game.html#comment-6</link>
		<dc:creator>Owen</dc:creator>
		<pubDate>Thu, 15 Nov 2007 10:17:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.quantumstate.co.uk/freerice-vocabulary-game.html#comment-6</guid>
		<description>high of 40, total rice donate: 1000</description>
		<content:encoded><![CDATA[<p>high of 40, total rice donate: 1000</p>
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		<title>Comment on FreeRice Vocabulary Game by Owen</title>
		<link>http://blog.quantumstate.co.uk/freerice-vocabulary-game.html#comment-5</link>
		<dc:creator>Owen</dc:creator>
		<pubDate>Thu, 15 Nov 2007 10:11:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.quantumstate.co.uk/freerice-vocabulary-game.html#comment-5</guid>
		<description>Averaging 37. Good game :)</description>
		<content:encoded><![CDATA[<p>Averaging 37. Good game <img src='http://blog.quantumstate.co.uk/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>Comment on Senior Mathematical Challenge by Owen</title>
		<link>http://blog.quantumstate.co.uk/senior-mathematical-challenge.html#comment-4</link>
		<dc:creator>Owen</dc:creator>
		<pubDate>Thu, 15 Nov 2007 10:09:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.quantumstate.co.uk/senior-mathematical-challenge.html#comment-4</guid>
		<description>Maths Challenge, eugh, horrible. The senior is just insane, boring and frustrating.</description>
		<content:encoded><![CDATA[<p>Maths Challenge, eugh, horrible. The senior is just insane, boring and frustrating.</p>
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